Masters of Charms (2019)

ag.gameitem.AGID:
Playtime: 60
Min. Age: 9
Number of Players:
2 - 4
ag.gameitem.publisher:
(Self-Published),
Brickhouse Games
Designers:
Rick Hou
Artists:
Rick Hou
Mechanics:
Set Collection,
Network and Route Building,
Hand Management,
Area Movement,
Variable Player Powers
Beschreibung
As a master Charm crafter, you build and sell Charms to aid brave adventurers to on their dangerous quests. The problem is that you are not the only one. Other crafters are also racing to harvest Gemstones from the lode! You must use your wits in order to ahead of the competition and become the most prestigious Charm crafter of all the realms!
On their turn each player may play two actions to travel around the randomly configured game world by using Portals, harvest Gemstones, buy spells from Merchants, craft and sell Charms, or summon new Portals.
Each Charm is made from 3 Gemstones. The rarity of the Gemstone sets determine how much Gold a player can sell the Charms for. Player may also use spells acquired from the Merchant to enhance their ability to collect Gemstones or make Charms.
The goal is to earn the most victory points from sets of Charms sold, amount of Gold earned, and other point bonuses from the game.
—description from the designer
As a master Charm crafter, you build and sell Charms to aid brave adventurers to on their dangerous quests. The problem is that you are not the only one. Other crafters are also racing to harvest Gemstones from the lode! You must use your wits in order to ahead of the competition and become the most prestigious Charm crafter of all the realms!
On their turn each player may play two actions to travel around the randomly configured game world by using Portals, harvest Gemstones, buy spells from Merchants, craft and sell Charms, or summon new Portals.
Each Charm is made from 3 Gemstones. The rarity of the Gemstone sets determine how much Gold a player can sell the Charms for. Player may also use spells acquired from the Merchant to enhance their ability to collect Gemstones or make Charms.
The goal is to earn the most victory points from sets of Charms sold, amount of Gold earned, and other point bonuses from the game.
—description from the designer
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-22 15:51:12.418